Episode 316 - Super Mario Bros.
Welcome back to Not A Bomb, the podcast where we resurrect cinema’s most infamous box office disasters and ask the burning question: is it a bomb? This week, Troy and Brad jump down the strangest cinematic warp pipe ever constructed and land in the dystopian, fungus‑covered madness of Super Mario Bros. from 1993. The guys spend the entire episode trying to figure out what the heck is going on in this movie, because even after thirty years, the answer remains unclear.
Super Mario Bros. arrived with one of the most recognizable brands in pop culture. Mario wasn’t just a video game character; he was the video game character. So naturally, Hollywood took this beloved, colorful, family‑friendly world and said, “What if we turned it into a grimy Blade Runner knockoff with lizard people, cyberpunk plumbing, and Dennis Hopper threatening everyone with de‑evolution lasers?” It’s the kind of creative decision that makes you wonder if someone accidentally adapted the wrong property.
Troy and Brad dig into the film’s chaotic production history, the wild rewrites, the directors who seemed determined to reinvent Mario into something no one asked for, and the baffling creative choices that turned a simple platformer into a dystopian sci‑fi fever dream.
Grab your overalls, avoid the fungus, and hold onto your Koopa coins. This is one cinematic misadventure worth revisiting.
Want to help support the show? Head over to the Not A Bomb Tee Public store and check our merchandise. Special thanks to Ted Blair for the amazing designs!
We're committed to hearing your feedback and suggestions. If there's a cinematic flop you'd like us to delve into, please reach out to us at NotABombPod@gmail.com or through our contact page. Your reviews and feedback are what drive us. If you enjoy our content, consider leaving a review on Apple Podcast or Spotify.
Welcome back to Not A Bomb, the podcast where we resurrect cinema’s most infamous box office disasters and ask the burning question: is it a bomb? This week, Troy and Brad jump down the strangest cinematic warp pipe ever constructed and land in the dystopian, fungus‑covered madness of Super Mario Bros. from 1993. The guys spend the entire episode trying to figure out what the heck is going on in this movie, because even after thirty years, the answer remains unclear.
Super Mario Bros. arrived with one of the most recognizable brands in pop culture. Mario wasn’t just a video game character; he was the video game character. So naturally, Hollywood took this beloved, colorful, family‑friendly world and said, “What if we turned it into a grimy Blade Runner knockoff with lizard people, cyberpunk plumbing, and Dennis Hopper threatening everyone with de‑evolution lasers?” It’s the kind of creative decision that makes you wonder if someone accidentally adapted the wrong property.
Troy and Brad dig into the film’s chaotic production history, the wild rewrites, the directors who seemed determined to reinvent Mario into something no one asked for, and the baffling creative choices that turned a simple platformer into a dystopian sci‑fi fever dream.
Grab your overalls, avoid the fungus, and hold onto your Koopa coins. This is one cinematic misadventure worth revisiting.
Want to help support the show? Head over to the Not A Bomb Tee Public store and check our merchandise. Special thanks to Ted Blair for the amazing designs!
We're committed to hearing your feedback and suggestions. If there's a cinematic flop you'd like us to delve into, please reach out to us at NotABombPod@gmail.com or through our contact page. Your reviews and feedback are what drive us. If you enjoy our content, consider leaving a review on Apple Podcast or Spotify.